Cyberpunk 2077 will be able to disable the interface, but Lady Gaga will not appear in the game

In terms of complexity Cyberpunk 2077 He will try to please both casual players and avid hardcorers. This conclusion suggests itself after the words of the interface coordinator CD Projekt Red Elvina Lew (Alvin Liu) In an interview for WCCFTECH, where did we choose some curious moments.

For lovers more complicated, the game will offer the opportunity to turn off the entire interface. The developer believes that this will be a "real test for many players". And for those who are more important than shootings, the studio will offer alternatives that simplify the game.

“Perhaps you are a https://jettbetcasino.uk/ big fan The Witcher And you are uncomfortable playing a shooter – there are special settings for you, – speaks Lew. – We even have weapons that simplify the game. If you remember last year’s demonstration, we had a barrel called Smart Gun, which helps you in aiming ”.

Of course, Smart Gun will not become a kind of legalized cheat: the bullet produced by the weapon is much slower and weaker than that of ordinary guns. But, if aiming is not your strength, the weapon will fit quite to pass the main plot.

Besides, Lew He said that the authors are attentive to the shooting component and convenience of players – for example, the game will have settings for the field of vision and subtitles. But what (or rather, who) will not be, is the singer Lady Gaga, rumors about which were walking over the network earlier.

Cyberpunk 2077 starts on April 16, 2020 on PC (via Steam, Epic Games Store and Gog.com), PlayStation 4 and Xbox One. Many details about the game are waiting for you in our news feed.

In DF launched Starfield on a PC with characteristics of Xbox Series X – on average, the game gives out 40 fps

On the eve of Digital Foundry experts published two materials related to Starfield on PC. The team not only compiled a more detailed analysis of the computer version, but also tested the space RPG on the system with the characteristics of the Xbox Series X to check, it would pull the console mode with an increased number of frames per second. There was also information about the time for the release of tools for fashionables.

Would cope with the XSX with the 60 fps mode?

Recall, Bethesda Limited Framretite Starfield on consoles up to 30 FPS, as the developers "gave preference to stability". After their experiment, DF came to the conclusion that the studio was not in vain deprived of the game of performance mode with an increased number of frames per second – the framework reaches 60 FPS only in closed spaces.

To recreate Xbox Series X in the PC body as close as possible, experts gathered the next Frankenstein:

In DF, they gazed that the resulting system is not identical, but copes with the main goal – to reproduce the unique architecture around the CONSOLE CON. The team set the settings that are used on XSX, and began the test.

In 4K resolution with Apskaner FSR 2 Starfield issued 60 FPS only in closed locations. During space flights, the frequency was held in the area of ​​35-50 FPS, and in all other places I had to play 30–40 FPS.

When the resolution was reduced https://piratespinscasino.net/bonus/ to 1440p, leaving all the other settings untouched, the picture was transformed: the minimum framework rose to 40 FPS, and in most cases the title worked at 60 frames per second. That is, even in “heavy” locations like neon and during battles, performance remained at a decent level.

Digital Foundry is sure that Xbox Series X will have enough resources to draw Starfield at least 40 fps under almost any conditions. That’s why Bethesda could organize an appropriate mode suitable for screens with support for 120 Hz and a variable frequency of update. Experts also called the 30 fps restriction on the right solution – this really provided a huge scale for stable performance.

Parsing a PC version

According to the specialist DF Alexa Battalia (Alex Battaglia), it is best to play in Starfield It is on PC. All thanks to higher performance and a huge number of mods that managed to stick the community. However, the disadvantages of this version were still found.

The project does not suffer due to problems with the compilation of shaders-one of the most common recent sores on the PC. In the test Battalia Several statster met, but the host does not believe that they are somehow related to compilation.

The graphics settings menu offers a lot of toggle switches and runners, however, none of them informs the user what exactly they affect, and how also the performance will increase or the quality of the graphics will decrease when the options are changed.

Also, the menu did not find basic settings like adjusting the field of view or anisotropic filtering. If in the first case advanced users can still make ups to the appropriate file, then to adjust the filtration you will have to climb into the video card settings, and this, in turn, will seriously affect the quality of the shadows in Starfield. In addition, the PC will not be able to debug the HDR (with the display of colors in this mode, there are also problems), although in the console version there is such an opportunity to eat.

As noted Battalia, Games Bethesda They are famous for their vast capabilities for modding – fans are already actively completing the project instead of developers. On the network you can find many useful mods, including DLSS support, "which was actually worth being in Starfield On the day of the release ". The expert believes that FSR 2, DLSS and XESS, and not only Apskyaler from such a large-budget AAA-Igro, AMD. For example, in places where FSR 2 has a halo from the image or flicker, DLSS does not give out such artifacts.

Depending on the characteristics of the PC, loading can be much faster than on Xbox Series X. For example, the system with Intel Core i9-12900k and SSD M.2 on board loads the game in less than a third of time required by the console. Also Battalia He noted that the option of dynamic resolution does not give out the correct 30 fps, so so far it is useless.

Starfield too much loads video cards from NVIDIA And Intel. In all tests, graphic accelerators from AMD Analogs bypassed from NVIDIA in terms of performance and did this contrary to the standard profiles of the performance of these card data. For example, the Radeon RX 6800 XT jumped up the GeForce RTX 3080 by an impressive 40 %. Battalia I noticed that the mentioned glands are approximately at the same level, so in the theory of such a gap there should not be. “This state of affairs throws a shadow of cooperation Bethesda With AMD ", – said the expert.

The presenter mentioned and cases when on the release Starfield not launched on maps from Intel. Even after several updates of drivers, ARC A770 performance, the most powerful video card from Intel, lagging behind it in RTX 2070 Super and even the basic AMD RX 5700. In support Bethesda One of the users was reported that the ARC A770 "does not meet the minimum system requirements". It seems that the studio did not optimize the game on maps from Intel.

After testing the project on the Core i9-12900K and Ryzen 5 3600, the presenter came to the conclusion that Starfield sees the processor resources. At the same time, it seemed to him that the game shows himself better at certain architects of the CP.

Crossout started update the “Waste Cup” update-with a football regime and a new PVP card

Targem Games And Gaijin Entertainment We are glad to announce that in the post -apocalyptic action on the wheels Crossout The update started "Cup of Wasteland", where, among other additives, the football event in the spirit entered Rocket League. Below are the main novelties of the update.

• Event "Steel Championship" – harsh football, in which armored armor with harpoons drive a huge ball across the field. The goal is, as expected, to score a goal against the enemy. The possibility of destroying each other’s cars. Matches are held in the format of three by three, and for the victory in them they give glasses that help advance up in the leaders table, go to the next league and get awards. If you do not have a familiar team, do not worry – you will be written down in random.

Only during the “Steel Championship” https://winzter-casino.net/bonus/ you can buy the “Third Time” set, which includes the armored car “Fan Fungon”, thematic paints, stickers, beeps and fireflowers.

The event will last until August 14.

• New PVP card "Crater". The authors named her so in honor of the funnels, inside which the fragments of the cosmic shuttle rest. The battles on this location, as a rule, are unfolding in open spaces, but not far from the capture point there is a technique of wanderers, suitable for use as a shelter.

• Updated cards "El Diablo," Buried Coast "," Broken Arrow "and" Cemetery of Ships ".

• increased friendliness to beginners. So, in the early stages of the game, a new easy cabin of Sprinter appeared, and limits on the number of parts increased, so the players will gain more space in the creation of the first cars. The starting chain of quests has also become better – the number of tasks has grown that smoothly introduce new gamers into the world of game.

Details about the update you will find on the official website Crossout.

In CS: Go, a new operation has begun – now there are characters in the game

IN Counter-Strike: Global Offensive For the first time in a long time, a new operation started – a large update with additional maps, tasks and awards. The fresh supplement was nicknamed Shattehed Web ("Split network"), and its most interesting feature is the characters instead of faceless fighters.

Characters in CS: GO They called the agents. Both the special forces and the terrorists have their own agents who have a unique appearance. There are also special agents – they stand out by their own replicas and animations. Characters are available in all modes on all cards.

Additional tasks within the framework of jettbet-casino.uk the operation will be given every week. They relate to different modes of the game and, for example, offer the cooperative campaigns of Guardian and a completely new mission – Strike. Tasks are open to all players, but only those who have purchased a pass will receive awards for them Shattehed Web.

New locations include a lunar card for the Flying ScoutSman mode (apparently, it was designed by itself Valve), as well as a map with jungle for Danger Zone and a film studio for competitive sections. The last two levels were created by community participants CS: GO.

Awards Shattehed Web scattered according to the type of combat pass: you perform tasks, get stars and fill in them a scale of progress. When you complete the weekly missions, you also pump the operational icon.

Among the prizes are graffiti, stickers and four new collections of weapons (including four knives).

Operation Shattehed Web will last more than 16 weeks. The cost of passage is 970 rubles.

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